@startuml
sprite $vial_virus [48x48/16] {
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000000004DFFFFFFF700006FF7001BFFFFE2004EF9000000
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0000000000000000000000000000009FFC00000000000000
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000000000000000000000000000000000000000000000000
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}


!define FA6_VIAL_VIRUS(_alias) ENTITY(rectangle,black,vial_virus,_alias,FA6 VIAL_VIRUS)
!define FA6_VIAL_VIRUS(_alias, _label) ENTITY(rectangle,black,vial_virus,_label, _alias,FA6 VIAL_VIRUS)
!define FA6_VIAL_VIRUS(_alias, _label, _shape) ENTITY(_shape,black,vial_virus,_label, _alias,FA6 VIAL_VIRUS)
!define FA6_VIAL_VIRUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,vial_virus,_label, _alias,FA6 VIAL_VIRUS)
skinparam folderBackgroundColor<<FA6 VIAL_VIRUS>> White
@enduml